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The overflowing arsenal of side content will please completionists and those looking for a lengthier game. Completing all of the mandatory missions will take around 10-12 hours on Normal difficulty. These missions hit more than they miss, and even the bad ones are over quickly. When they aren’t chock-full of explosions, story missions can shake things up with quirky mechanics like non-lethal weapons in a citywide LARP session, complete with cringe-worthy medieval dialogue. Main missions push the story forward, often featuring the biggest and best set-piece moments. Those familiar with the previous Saints Row games will feel right at home with the 2022 release.
![dustwind ps5 review dustwind ps5 review](https://blog.playstation.com/tachyon/2021/09/en_SIEA.jpg)
Considering how much game time is spent in vehicles, this extra functionality is very much appreciated. Music is solid, too, especially on the radio stations which can be customized with the player’s own choice of tracks. There’s no Nolan North, however, so veterans will want to measure their expectations and prepare for a change. The voice acting, when you ignore the faithful-to-the-franchise forced humor of the dialogue, is well done and it’s once again impressive to have a fully voiced protagonist with a good variety of voices to choose from. Still, the takedown did its job in eliminating the foe, but it looked janky and happened way too often. The only glitches and bugs I noticed were during takedowns where my character would often be nowhere near the enemy that they were executing. I opted for Ultra settings at 1440p with a Ryzen 3700X and RTX 3080 combo and didn’t feel any need to drop things down.
DUSTWIND PS5 REVIEW PC
Ever since playing the original Saints Row, I’ve always loved how explosions look in these games, and that’s no different with this reboot.ĭespite my desire to cause as many explosions as possible, performance on PC was solid. The only times I was really wowed by the presentation was when things started exploding, which they often did. The environments fair a little better, combining realistic textures with some solid lighting, especially at night. Saints Row’s visuals are stuck in the past, with character models lacking the current-gen sheen that is now expected from modern AAA open-world games.
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It has its quirks, as all Saints Row games do, but aims more towards Saints Row 2 in overall zaniness. The plot offers nothing groundbreaking, merely acting as the thread that ties the satisfying shooting and car chases together. The story plays out rather predictably and leaves room for a potential sequel. There’s always something new to unlock and play with. There are various Criminal Ventures to set up and benefit from, like the Shady Oaks medical clinic and Bright Future toxic waste disposal, which accrue passive income that can be used to purchase a ridiculous number of weapons, vehicles, clothes, and more. The lawless land of Santo Ileso is populated by multiple competing factions: the Los Panteros, a gang of melee-heavy muscleheads the Marshall PMC, fuelled by the latest weapon tech and the Idols, an influential group that can easily convince others to join them mid-battle.Īs the Saints deal with their enemies, their hold on the territory expands, just as it did in past games. However, with little in the way of a moral compass, this protagonist and their followers are similar to the merciless main characters of previous games, killing without remorse and shooting their way to solutions. Players take on the role of the charismatic leader of the Saints, named “The Boss.” This highly-customizable protagonist is sympathetic to the millennial/Gen-Z way of life and wants to change the world in big ways. Starting out with a crew of four, the Saints must make a name for themselves in the fictional Santo Ileso to convince others to join their cause.
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This reboot for 2022 tells the story of the founding members of a new Saints gang. Needless to say, things got a little out of hand, though it certainly made for a lot of variety from sequel to sequel. Things then escalated rather swiftly into the Saints becoming a brand-obsessed megacorporation with the leader - who then also became the President of the United States - getting abducted by aliens and forced into a Matrix-esque world where they learned superpowers.
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The first Saints Row game from 2006 introduced players to an already established street gang and tasked them with working their way up to the top.
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